Today I thought I would try out the beta version of Kdenlive for Windows. I am running Windows 10 home 64 bit, and it works great! If you don’t know, Kdenlive is an amazing free video editor for Linux, I make almost all of my content with it. Now it also runs in Windows!
Have you ever edited your YouTube video but didn’t want to render it right then and there because you don’t want to bog down your system while you’re working on other things? This happens to me all the time. My solution was to use a second computer I had laying around for rendering. It doesn’t even need to be super fast. You’re not going to actually be editing on it, only rendering.
So how do you get your complete Kdenlive video project over to another computer easily? Well, Kdenlive has a feature that can do this for you!
You’ll need a USB stick with around 8gb or more depending on the size of your project. Then when you are ready to render your project, all you need to do click on Project then Archive Project.
Once you do this, you’ll be prompted for an Archive Folder . Click the browse button then select your USB stick, then click Archive. Kdenlive will automatically copy all of the necessary files to open the project on another computer!
Then just plug the stick into your other computer and copy all of the files from the archive to a folder on that system, open up Kdenlive, then open the archive like a regular project and click render! You can then just go back to working on your main system and let your rendering computer do the work. Once it’s done,you can either upload it from there, or transfer it back to your main system with the USB stick.
Just make sure you are using the same version of Kdenlive on both systems. Also, if you are using any titlescreens made in Kdenlive, make sure you have the same fonts used on those screens installed on your rendering computer.
If it’s an older computer that’s pretty slow, you can expect the rendering to take quite a while, but it doesn’t really matter since you won’t be using that computer for anything else.